'REBEL' - MAKING A SCI-FI

Red Tusk has begun a short film project, we're making a Science Fiction movie using techniques we've never tried before, from forced perspective to model making. We've put more effort and time into this project than ever before and here you can follow our journey from costume making to location scouting. 

LETS PRETEND WE'RE SPACEMEN

With the film shoot complete, it's time to look back over all 8 days shooting 'Rebel' and the time we pretended we were spacemen.

DAY EIGHT - BATTER UP REDUX

Not happy with our first effort we went back and reshot the fight scene, culminating in a leg shaking, back breaking stunt.

DAY FIVE - BATTER UP

We spent the day practicing for the final fight scene between the Rebel and the Commander, having not tried to do a fight scene before it went about as well as you expect...

DAY FIVE - LAST OF THE MISERY

With the hot weather rolling in we shoot for the last day before we pause for a break. The day was spent going back to our original location to add some ideas we thought up in the playback and filming some new intense scenes to lead into Act 3. 

DAY FOUR - MOORS LANDING

Another miserable weather day but that provided a brilliant overcast look to our 'planet' set.

 

We spent the day doing pickup shots for things we missed on the first day and padding out Act 2. 

DAY THREE - PRODUCTION BEGINS

Day three was the beginning of our shooting stage. Heading to location we were faced with awful but brilliantly cinematic weather which tested the cast and crew. A stunt roll down the hill was performed which thankfully went off without issues or injury! 

DAY TWO - LOCATION SCOUTING

Our second day was spent with Sam, Lewis and Ryan searching Plymouth and the surrounding area to find sites that could fill the Sci-Fi criteria and the stories needs. We wanted barren wastelands, odd alien looking landscapes, old beaten buildings that would add depth and emotion to our shots. 

DAY ONE - COSTUMES

Sam, Ryan and Lewis spent the first day of pre-production creating the basis of what our hero and villain costumes could be. We started with an old camouflage outfit we found and a gasmask, using tape and different parts we had laying around we set about creating a new, well worn Rebel outfit that looked like it had been to hell and back again.

VFX ON NO BUDGET

Physical models, janky FX and a moderate understanding of After Effects can help you create worlds. See how we made the world of 'Rebel'